ABRHS Digital Arts

Animation

Animation I

A bouncing ball animation image should display here An animation still image should display here A walk cycle animation image should display here

This semester long course introduces the basics of digital 2D and traditional hands on animation techniques. Students learn a wide variety of animation skills and concepts - both from watching new and classic animations and from creating their own. Digital techniques include cel animation, tweening, other automated techniques, cut-out animation and more. Hands on techniques include pixilation, hand drawn, cut paper, sand, paint on glass, claymation, and pin animation. Students also learn the general animation process from story development to animatics.

Animation II

A concept art image should display here A paint on glass animation should display here A student made animation should display here

This semester long course further develops the animation skills learned in Animation I. Students learn a variety of new techniques such as working with particles systems, special FX, rotoscoping, animation smears, audio editing, lip synching and more. Students are able to work both digitally and with hands on materials to make longer animations.

Students must pass Animation I with a B- or higher in order to take Animation II.

Students that pass Animation II with a B- or higher may continue on in Advanced Digital Arts.