Animation

Acton Boxborough Regional High School offers the following courses in Animation:

Animation I

Grades: 9-12, Grouping: Heterogeneous
Pre-Requisites: None
This course guides students through the basics of animation on and off the computer. Students will learn a variety of animation techniques including 2d animation and traditional stop motion, claymation, hand drawn animation, cut-paper, and pixilation to create a series of animation shorts. Students will study the history of animation and foundations essential to the animation field, including camera angles, lighting, audio, vector graphics, and character movement. Students will view examples of classic, experimental, and contemporary animation.
Semester course, 5 times per week, 2.5 credits
Visit the course page for Animaton I

Animation II

Grades: 9-12, Grouping: Heterogeneous
Pre-Requisites: Animation I with a minimum grade of B-
In this class students will engage in a variety of independent and collaborative challenges that build on the technical and storytelling skills necessary to produce compelling animations. Individual student goals and interests will be a driving factor in the course with students exploring/focusing on the animation technique of their choice - from digital animation to traditional techniques of claymation, hand drawn, papercut, or etc. to create a long term animation project. We will aim toward the creation of longer animations that tell our stories in depth.
Semester course, 5 times per week, 2.5 credits
Visit the course page for Animation II

Advanced Animation and Game Design

Prerequisite - Animation II or 3D Graphics II with a grade of B- or higher
This course provides students the opportunity to work more independently along one of 3 tracks:
  • Traditional Animation (prerequisite of Animation II)
  • 3D Animation (prerequisite of 3D Graphics II)
  • Game Design (prerequisite of 3D Graphics II)

Students in an animation track can choose to work on their own or as part of a group to plan out and execute a long term animation. Students in the game design track can work on their own or as part of a group to plan and create an in depth game.
Semester course, 5 times per week, 2.5 credits
At some point there will be a Quest here...lorem ipsum and so on
At some point there will be a Quest here...under construction...........