Blender PhysicsTo get a handle over physics in Blender, we will create short animations utilizing the different physics systems. Feel free to make something abstract, to continue an old animation, or to reuse old reources in a new way.
Physics 2.0For our next quest, we are going to refine the physics animations using the post processing or compositing process. You could optimize your lighting (bloom), adjust what is in focus (depth of field), add motion blurs, mist, sunbeams or etc.
Game DevelopmentFor this quest, we will learn the basics of Game Development in Blender by creating a very basic game. We will follow the tutorial below, which has several different segments:
Part 1: Creating the Game Board
Part 2: Intro to Game Logic
Part 3: Scores, Time Limits and Python Scripts
Part 4: The Win Scene and Dynamic Text
Part 5: Adding Levels and Game Export
Long Term QuestCreate a completed animation or video game - your choice!
This quest will be ongoing for the entire last term.
Optional 3D PrintingDuring the last term of class, students interested in 3D printing can create a mesh to use with our Makerbot 3D printer!
3D Printing Guidelines